In the summer of 2019, I was part of opening up a new studio with People Can Fly in New York City. Several of my former colleagues from Defiant Studios joined, including Roland Lesterlin and David Grijns. We immediately jumped on the development of Outriders. As senior producer, I managed the team and the production on our end in NYC. In addition, I took part in the pitch process for the AAA game, Project Dagger. Which was signed by Take-Two Interactive. And for which I created the budget and production plan. However, in early 2020, I left the company to pursue my own dreams with Bumblebee Mind.