People Can Fly opened up their New York City studio in the summer of 2019. And we joined the development of Outriders immediately. As senior producer, I managed the production of the game in the NYC team. In addition to coordinating our work with the main studio in Warsaw. There were roughly 200 developers working on the game internally at the time. Of which about 15 were in New York City.
In early 2020, I left People Can Fly to pursue my own dreams with Bumblebee Mind. Having spent only 8 months on the project, it was nice to still receive an additional production credit on it.
Release Date: April 1, 2021
Platforms: PlayStation 4, Xbox One, PlayStation 5, Xbox Series X/S, Google Stadia, Microsoft Windows
Developer: People Can Fly
Publisher: Square Enix
Credited: Additional Production
My role(s): Senior Producer (NYC Studio)
My time on the project: 8 months